Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Summoner's Rift · 16 days ago
4 / 4 / 10
K / D / A
51.9%
Kill participation
1,013.9
Damage / min
16,387g
513.4 gold / min
17
6 placed · 6 cleared
299
9.4 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryResh#9655
Yone · Top
6 / 8 / 2
29.6% KP
19,980
19.6% share
13,022g
261 CS · 8.2/m
BC EL#JP1
Kha'Zix · Jungle
14 / 1 / 2
59.3% KP
26,915
26.4% share
15,683g
227 CS · 7.1/m
エビルリフト#JP1
Sylas · Mid
2 / 3 / 6
29.6% KP
15,352
15.1% share
11,781g
241 CS · 7.6/m
ytzz#2426
Corki · ADC
4 / 4 / 10
51.9% KP
32,360
31.7% share
16,387g
299 CS · 9.4/m
tornado3#JP0
Zilean · Support
1 / 6 / 13
51.9% KP
7,335
7.2% share
8,986g
30 CS · 0.9/m
Red side
Defeat宍戸江利花 Vtuber#1970
Urgot · Top
9 / 5 / 5
63.6% KP
20,558
20.2% share
13,283g
211 CS · 6.6/m
nekosiro#JP1
Ekko · Jungle
3 / 7 / 9
54.5% KP
12,370
12.2% share
11,698g
166 CS · 5.2/m
hotorin#JP1
Syndra · Mid
2 / 7 / 5
31.8% KP
19,917
19.6% share
10,606g
222 CS · 7/m
ユーミオーリエト#おたちP
Hwei · ADC
8 / 5 / 7
68.2% KP
36,609
36% share
13,379g
213 CS · 6.7/m
Envy04#417
Bard · Support
0 / 3 / 13
59.1% KP
12,101
11.9% share
8,165g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
