Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 14 days ago
10 / 11 / 9
K / D / A
38.8%
Kill participation
897.2
Damage / min
23,040g
450.6 gold / min
67
15 placed · 9 cleared
387
7.6 CS / min
Objective control
5
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
3
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRovic#rvc
Cho'Gath · Top
13 / 9 / 17
50% KP
59,695
23.4% share
23,290g
410 CS · 8/m
Want#JP1
Qiyana · Jungle
12 / 10 / 19
51.7% KP
45,725
17.9% share
24,010g
265 CS · 5.2/m
リコピン#OXO
Viktor · Mid
7 / 9 / 18
41.7% KP
42,488
16.6% share
19,316g
311 CS · 6.1/m
2000y#JP1
Xerath · ADC
9 / 4 / 18
45% KP
49,260
19.3% share
23,166g
322 CS · 6.3/m
中国のjungleking#JP1
Camille · Support
19 / 17 / 12
51.7% KP
58,267
22.8% share
20,670g
74 CS · 1.4/m
Red side
Defeatytzz#2426
Garen · Top
10 / 11 / 9
38.8% KP
45,878
20.9% share
23,040g
387 CS · 7.6/m
kaze#chen
Ekko · Jungle
12 / 17 / 12
49% KP
37,418
17% share
22,796g
383 CS · 7.5/m
SlimShady#JP11
Locke · Mid
13 / 13 / 13
53.1% KP
48,800
22.2% share
23,126g
368 CS · 7.2/m
dresscodeMOBA#5772
Jhin · ADC
4 / 5 / 17
42.9% KP
45,759
20.8% share
23,313g
397 CS · 7.8/m
ShoeBiLL#TTV2
Akshan · Support
10 / 14 / 17
55.1% KP
41,749
19% share
17,928g
56 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
