Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 14 days ago
4 / 5 / 8
K / D / A
42.9%
Kill participation
779.6
Damage / min
14,724g
462.1 gold / min
22
5 placed · 6 cleared
258
8.1 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpxpfup#oEPmM
Pantheon · Top
7 / 4 / 2
32.1% KP
35,983
24% share
13,343g
286 CS · 9/m
senzawa#JP1
Viego · Jungle
8 / 4 / 7
53.6% KP
32,246
21.5% share
16,047g
251 CS · 7.9/m
ANGELWITTAKNIFE#風花絶代
Veigar · Mid
7 / 5 / 6
46.4% KP
24,822
16.6% share
13,467g
261 CS · 8.2/m
ytzz#2426
Corki · ADC
4 / 5 / 8
42.9% KP
24,842
16.6% share
14,724g
258 CS · 8.1/m
Six Feet Under#V I
Senna · Support
2 / 4 / 19
75% KP
32,052
21.4% share
11,547g
29 CS · 0.9/m
Red side
Victoryrange top only#happy
Dr. Mundo · Top
2 / 5 / 3
22.7% KP
16,667
17.8% share
13,311g
277 CS · 8.7/m
豊川真なる魔法少女になりたい祥子#友谊と絆ネ
Bel'Veth · Jungle
5 / 2 / 2
31.8% KP
9,201
9.8% share
16,213g
259 CS · 8.1/m
鬼王残躯#ghost
Vladimir · Mid
10 / 4 / 4
63.6% KP
35,042
37.4% share
16,713g
265 CS · 8.3/m
LORD MASTER KING#Azhy
Kai'Sa · ADC
4 / 8 / 8
54.5% KP
12,811
13.7% share
13,377g
208 CS · 6.5/m
Excellent Neeko#JP0
Neeko · Support
1 / 9 / 10
50% KP
20,007
21.3% share
9,585g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
