Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Solo/Duo · 12 days ago
6 / 4 / 3
K / D / A
25%
Kill participation
1,006.2
Damage / min
12,396g
495.8 gold / min
17
5 placed · 2 cleared
230
9.2 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryytzz#2426
Garen · Top
6 / 4 / 3
25% KP
25,156
22.9% share
12,396g
230 CS · 9.2/m
GADORO#2222
Viego · Jungle
6 / 13 / 8
38.9% KP
13,658
12.5% share
11,242g
161 CS · 6.4/m
Bbird#JP1
Lucian · Mid
13 / 7 / 4
47.2% KP
31,851
29.1% share
14,170g
201 CS · 8/m
GOD of 笹村#ONZED
Karthus · ADC
7 / 9 / 9
44.4% KP
27,794
25.4% share
11,233g
193 CS · 7.7/m
冬 眠#zzzz
Nami · Support
4 / 5 / 16
55.6% KP
11,157
10.2% share
9,267g
32 CS · 1.3/m
Red side
Defeatlookatmy#JP1
Fiora · Top
3 / 11 / 2
13.2% KP
22,330
21.7% share
10,164g
184 CS · 7.4/m
vp14K0la5z#8303
Talon · Jungle
14 / 4 / 7
55.3% KP
25,410
24.7% share
15,019g
216 CS · 8.6/m
SlimShady#JP11
Orianna · Mid
9 / 6 / 6
39.5% KP
20,014
19.5% share
12,263g
203 CS · 8.1/m
シャムロック#raden
Sivir · ADC
6 / 6 / 9
39.5% KP
17,168
16.7% share
14,760g
261 CS · 10.4/m
ZERO Sievert#JP2
Taliyah · Support
6 / 9 / 15
55.3% KP
17,897
17.4% share
9,934g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
