Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 5 days ago
4 / 3 / 3
K / D / A
33.3%
Kill participation
766.9
Damage / min
12,016g
471.5 gold / min
29
11 placed · 3 cleared
225
8.8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory東葉高速無賃乗車プロ#ゆ る
Gnar · Top
0 / 4 / 5
13.9% KP
9,096
10.4% share
7,895g
164 CS · 6.4/m
u cant guard me#JP2
Sylas · Jungle
9 / 5 / 11
55.6% KP
21,204
24.1% share
13,040g
209 CS · 8.2/m
夏菜 やまとTwitch#Vtube
Katarina · Mid
25 / 4 / 4
80.6% KP
32,856
37.4% share
16,899g
199 CS · 7.8/m
尾中板井#JP1
Lucian · ADC
2 / 5 / 13
41.7% KP
19,776
22.5% share
11,387g
189 CS · 7.4/m
chico#JP1
Milio · Support
0 / 3 / 24
66.7% KP
4,870
5.5% share
7,955g
23 CS · 0.9/m
Red side
Defeatytzz#2426
Jayce · Top
4 / 3 / 3
33.3% KP
19,542
25.3% share
12,016g
225 CS · 8.8/m
マンチェスター#UNLTD
Pantheon · Jungle
5 / 8 / 5
47.6% KP
14,015
18.2% share
10,473g
136 CS · 5.3/m
えりあ#Lux
Vex · Mid
4 / 13 / 4
38.1% KP
15,048
19.5% share
9,409g
178 CS · 7/m
まちょい#JP1
Kai'Sa · ADC
2 / 5 / 9
52.4% KP
13,296
17.2% share
10,801g
180 CS · 7.1/m
woossub#woo
Annie · Support
6 / 7 / 7
61.9% KP
15,240
19.8% share
8,932g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
