Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Flex · 169 days ago
19 / 5 / 4
K / D / A
52.3%
Kill participation
1,755.6
Damage / min
18,308g
737.2 gold / min
20
10 placed · 4 cleared
271
10.9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSeymix#993
Gnar · Top
4 / 6 / 7
35.5% KP
19,571
19.9% share
8,900g
140 CS · 5.6/m
FUTURE DILF#MFMF
Shyvana · Jungle
7 / 7 / 9
51.6% KP
21,735
22.1% share
13,221g
164 CS · 6.6/m
Ryle13#TR1
Yasuo · Mid
9 / 11 / 7
51.6% KP
27,121
27.5% share
11,409g
165 CS · 6.6/m
HESAP BULUNAMADI#AKU
Aphelios · ADC
8 / 13 / 4
38.7% KP
21,131
21.4% share
12,238g
156 CS · 6.3/m
Sherifu Shi#SHACO
Karma · Support
3 / 8 / 18
67.7% KP
8,967
9.1% share
8,261g
18 CS · 0.7/m
Red side
VictoryRumen#RMN
Malphite · Top
0 / 3 / 13
29.5% KP
13,820
11.5% share
8,269g
138 CS · 5.6/m
DALTON AKIN#DLTN
Sylas · Jungle
14 / 8 / 9
52.3% KP
34,640
28.7% share
13,446g
156 CS · 6.3/m
wraith#014
Qiyana · Mid
9 / 10 / 3
27.3% KP
21,418
17.8% share
10,389g
143 CS · 5.8/m
zorlukmodubasit#refaz
Tristana · ADC
19 / 5 / 4
52.3% KP
43,598
36.2% share
18,308g
271 CS · 10.9/m
wka porsch#111
Yuumi · Support
2 / 6 / 21
52.3% KP
7,114
5.9% share
9,632g
8 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
