Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Flex · 165 days ago
13 / 2 / 11
K / D / A
85.7%
Kill participation
1,210.4
Damage / min
17,550g
552.2 gold / min
30
9 placed · 5 cleared
266
8.4 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDALTON AKIN#DLTN
Yone · Top
6 / 8 / 2
28.6% KP
28,983
24.3% share
13,437g
280 CS · 8.8/m
The Parzıval#TR1
Ivern · Jungle
4 / 2 / 22
92.9% KP
11,983
10% share
14,963g
238 CS · 7.5/m
zoycade#zrv
Galio · Mid
3 / 1 / 12
53.6% KP
28,478
23.9% share
12,470g
278 CS · 8.7/m
zorlukmodubasit#refaz
Lucian · ADC
13 / 2 / 11
85.7% KP
38,470
32.2% share
17,550g
266 CS · 8.4/m
N1Yu#000
Leona · Support
2 / 3 / 19
75% KP
11,376
9.5% share
9,040g
34 CS · 1.1/m
Red side
Defeatyunik#00001
K'Sante · Top
5 / 5 / 3
50% KP
24,346
28.8% share
13,291g
261 CS · 8.2/m
mondelol#000
Jarvan IV · Jungle
1 / 6 / 3
25% KP
4,951
5.9% share
10,182g
187 CS · 5.9/m
Riscovitman#TR1
Ekko · Mid
4 / 4 / 4
50% KP
19,749
23.4% share
11,896g
217 CS · 6.8/m
moshi#zxc
Ezreal · ADC
2 / 9 / 6
50% KP
25,309
30% share
13,037g
256 CS · 8.1/m
khaelth#ffs
Karma · Support
4 / 4 / 6
62.5% KP
10,122
12% share
9,252g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
