Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Defeat
Normal Draft · 165 days ago
12 / 7 / 7
K / D / A
55.9%
Kill participation
1,835.6
Damage / min
21,470g
526.7 gold / min
24
8 placed · 4 cleared
414
10.2 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySaruman#TR3
Rakan · Top
4 / 6 / 14
41.9% KP
27,464
13.1% share
17,492g
315 CS · 7.7/m
bandirmavapuru#TR10
Ambessa · Jungle
9 / 12 / 8
39.5% KP
30,933
14.8% share
15,736g
222 CS · 5.4/m
pslgy#kind
Kayle · Mid
16 / 7 / 12
65.1% KP
74,737
35.8% share
23,153g
377 CS · 9.2/m
FeedTheBeast#TRADC
Jhin · ADC
13 / 2 / 15
65.1% KP
55,385
26.5% share
22,354g
328 CS · 8/m
Zeus#TR78
Karma · Support
1 / 7 / 24
58.1% KP
20,505
9.8% share
12,017g
41 CS · 1/m
Red side
DefeatDevayak#1545
Garen · Top
6 / 8 / 5
32.4% KP
30,965
18.5% share
16,649g
346 CS · 8.5/m
Ares von reich#285
Darius · Jungle
11 / 10 / 5
47.1% KP
20,256
12.1% share
17,387g
256 CS · 6.3/m
red3258ark#5784
Yasuo · Mid
5 / 10 / 11
47.1% KP
34,701
20.8% share
16,256g
313 CS · 7.7/m
zorlukmodubasit#refaz
Ziggs · ADC
12 / 7 / 7
55.9% KP
74,833
44.8% share
21,470g
414 CS · 10.2/m
levia#zafer
Janna · Support
0 / 8 / 16
47.1% KP
6,372
3.8% share
10,862g
39 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
