Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Normal Draft · 163 days ago
18 / 5 / 9
K / D / A
73%
Kill participation
2,196
Damage / min
17,968g
721.6 gold / min
8
4 placed · 1 cleared
236
9.5 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlolib#bib0
Quinn · Top
9 / 7 / 4
48.1% KP
22,376
27.6% share
10,254g
111 CS · 4.5/m
haber edecem#haber
Sylas · Jungle
10 / 6 / 4
51.9% KP
18,863
23.3% share
11,728g
144 CS · 5.8/m
Düdüksüz TenCere#9226
Aurora · Mid
7 / 8 / 4
40.7% KP
21,293
26.3% share
11,393g
179 CS · 7.2/m
OPChuck#TR1
Jhin · ADC
1 / 10 / 6
25.9% KP
11,711
14.5% share
8,868g
132 CS · 5.3/m
haber edersin#knk
Yuumi · Support
0 / 6 / 14
51.9% KP
6,725
8.3% share
7,077g
10 CS · 0.4/m
Red side
VictoryDeux#Ninja
Gragas · Top
3 / 4 / 2
13.5% KP
12,731
11.8% share
11,833g
198 CS · 8/m
9 Öfkeli Adam#RG2
Qiyana · Jungle
11 / 4 / 3
37.8% KP
15,988
14.8% share
13,871g
228 CS · 9.2/m
Strâßon#TR1
Orianna · Mid
5 / 9 / 3
21.6% KP
17,494
16.2% share
10,820g
200 CS · 8/m
zorlukmodubasit#refaz
Kog'Maw · ADC
18 / 5 / 9
73% KP
54,680
50.5% share
17,968g
236 CS · 9.5/m
levia#zafer
Lulu · Support
0 / 5 / 22
59.5% KP
7,424
6.9% share
8,713g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
