Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Normal Draft · 162 days ago
23 / 2 / 3
K / D / A
70.3%
Kill participation
1,820.5
Damage / min
19,678g
745.8 gold / min
16
7 placed · 3 cleared
305
11.6 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBRC#007
Garen · Top
6 / 4 / 3
24.3% KP
14,174
14.4% share
10,907g
187 CS · 7.1/m
Jugulupp2#GOAT
Zed · Jungle
2 / 5 / 2
10.8% KP
9,631
9.8% share
9,420g
173 CS · 6.6/m
LunatiX#5355
Vladimir · Mid
5 / 7 / 1
16.2% KP
17,213
17.4% share
10,432g
190 CS · 7.2/m
zorlukmodubasit#refaz
Lucian · ADC
23 / 2 / 3
70.3% KP
48,031
48.7% share
19,678g
305 CS · 11.6/m
levia#zafer
Yuumi · Support
1 / 1 / 27
75.7% KP
9,610
9.7% share
10,491g
22 CS · 0.8/m
Red side
DefeatEsquerdinha#1031
Teemo · Top
2 / 4 / 2
21.1% KP
18,794
22.5% share
9,358g
204 CS · 7.7/m
ııılllııı#Smurf
Shaco · Jungle
10 / 8 / 1
57.9% KP
16,571
19.8% share
12,024g
134 CS · 5.1/m
ArrowSpiké#TR1
Ahri · Mid
5 / 6 / 4
47.4% KP
18,072
21.6% share
10,328g
170 CS · 6.4/m
Alive#6879
Tristana · ADC
2 / 10 / 4
31.6% KP
15,116
18.1% share
9,313g
139 CS · 5.3/m
AKBULUT#1995
Ashe · Support
0 / 9 / 9
47.4% KP
14,979
17.9% share
7,870g
74 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
