Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Normal Draft · 162 days ago
12 / 10 / 7
K / D / A
50%
Kill participation
1,484.3
Damage / min
19,602g
613.5 gold / min
12
6 placed · 1 cleared
317
9.9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBoron#plat
Gangplank · Top
11 / 4 / 3
43.8% KP
32,823
25.4% share
16,235g
222 CS · 6.9/m
bay yengeç#crabs
Teemo · Jungle
7 / 6 / 11
56.3% KP
37,986
29.4% share
13,267g
185 CS · 5.8/m
ęŁ Unƒørgiven#DÖN
Xerath · Mid
9 / 8 / 5
43.8% KP
31,523
24.4% share
13,688g
260 CS · 8.1/m
Alysa刘ッ#777x
Smolder · ADC
4 / 9 / 8
37.5% KP
15,239
11.8% share
12,173g
215 CS · 6.7/m
Connor#07475
Karma · Support
1 / 11 / 11
37.5% KP
11,443
8.9% share
8,972g
54 CS · 1.7/m
Red side
VictoryCoonii#4010
Vayne · Top
1 / 6 / 1
5.3% KP
4,063
3.3% share
9,572g
178 CS · 5.6/m
asarkaya#kha
Shyvana · Jungle
12 / 6 / 11
60.5% KP
36,324
29.7% share
15,212g
223 CS · 7/m
Xayah#1802
Syndra · Mid
10 / 4 / 4
36.8% KP
25,741
21% share
14,475g
255 CS · 8/m
zorlukmodubasit#refaz
Jinx · ADC
12 / 10 / 7
50% KP
47,423
38.8% share
19,602g
317 CS · 9.9/m
levia#zafer
Lulu · Support
3 / 6 / 19
57.9% KP
8,816
7.2% share
11,477g
56 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
