Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Flex · 160 days ago
8 / 5 / 7
K / D / A
50%
Kill participation
834.7
Damage / min
18,989g
538.7 gold / min
35
11 placed · 8 cleared
356
10.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyunik#00001
Urgot · Top
10 / 7 / 8
60% KP
35,669
31.2% share
18,673g
300 CS · 8.5/m
göz十temasıyasak#C180
Ambessa · Jungle
7 / 7 / 12
63.3% KP
25,575
22.4% share
15,460g
227 CS · 6.4/m
Eunectes#cecen
Ryze · Mid
5 / 7 / 9
46.7% KP
19,141
16.7% share
12,244g
233 CS · 6.6/m
zorlukmodubasit#refaz
Kai'Sa · ADC
8 / 5 / 7
50% KP
29,424
25.7% share
18,989g
356 CS · 10.1/m
Suzi#Szi
Milio · Support
0 / 7 / 21
70% KP
4,478
3.9% share
9,287g
24 CS · 0.7/m
Red side
VictoryDALTON AKIN#DLTN
Darius · Top
9 / 6 / 7
48.5% KP
28,296
19.2% share
15,422g
252 CS · 7.1/m
mondelol#000
Rengar · Jungle
4 / 8 / 7
33.3% KP
17,167
11.7% share
13,501g
247 CS · 7/m
Pavard#666
Annie · Mid
7 / 7 / 15
66.7% KP
38,566
26.2% share
14,966g
251 CS · 7.1/m
durumlar vahim#1234
Yunara · ADC
13 / 4 / 7
60.6% KP
54,184
36.8% share
22,312g
335 CS · 9.5/m
conscientiam#451
Braum · Support
0 / 6 / 19
57.6% KP
8,998
6.1% share
10,058g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
