Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Flex · 160 days ago
7 / 6 / 14
K / D / A
51.2%
Kill participation
815.8
Damage / min
13,302g
497.6 gold / min
16
7 placed · 6 cleared
225
8.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorykickSlimeslimeog#oglu
Garen · Top
9 / 4 / 4
31.7% KP
33,639
28.1% share
15,656g
262 CS · 9.8/m
göz十temasıyasak#C180
Ambessa · Jungle
11 / 2 / 15
63.4% KP
23,999
20% share
14,488g
207 CS · 7.7/m
Pavard#666
Kennen · Mid
14 / 1 / 11
61% KP
33,578
28.1% share
13,518g
198 CS · 7.4/m
zorlukmodubasit#refaz
Jinx · ADC
7 / 6 / 14
51.2% KP
21,810
18.2% share
13,302g
225 CS · 8.4/m
conscientiam#451
Alistar · Support
0 / 5 / 16
39% KP
6,681
5.6% share
8,507g
36 CS · 1.3/m
Red side
DefeatIrkını iade et#İADE
Mordekaiser · Top
4 / 11 / 1
27.8% KP
20,891
22.4% share
10,536g
211 CS · 7.9/m
Hatırlayamıyorum#TR1
Xin Zhao · Jungle
3 / 8 / 4
38.9% KP
17,514
18.8% share
10,241g
155 CS · 5.8/m
smurf acc#garen
Brand · Mid
0 / 11 / 6
33.3% KP
20,076
21.5% share
7,447g
147 CS · 5.5/m
猫 ýumekó 猫#yumi
Kai'Sa · ADC
11 / 4 / 2
72.2% KP
26,834
28.8% share
13,792g
233 CS · 8.7/m
AVUKAT#YİĞİT
Nautilus · Support
0 / 7 / 10
55.6% KP
7,996
8.6% share
6,841g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
