Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Normal Draft · 158 days ago
22 / 6 / 6
K / D / A
60.9%
Kill participation
1,536.1
Damage / min
18,422g
761.8 gold / min
11
6 placed · 1 cleared
218
9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkaos#seoul
Jax · Top
7 / 10 / 2
39.1% KP
33,735
33.7% share
10,521g
135 CS · 5.6/m
Srosh#TR1
Graves · Jungle
6 / 6 / 8
60.9% KP
21,639
21.6% share
11,199g
159 CS · 6.6/m
ZNG Yattara#1967
Annie · Mid
4 / 9 / 7
47.8% KP
17,514
17.5% share
8,346g
108 CS · 4.5/m
MR AK47 NiLAH#AK47
Draven · ADC
3 / 13 / 2
21.7% KP
8,953
8.9% share
9,395g
185 CS · 7.6/m
GraphicDesigner#OMR
Malzahar · Support
3 / 8 / 11
60.9% KP
18,212
18.2% share
8,079g
66 CS · 2.7/m
Red side
Victorydarkknight1552#TR1
Dr. Mundo · Top
8 / 1 / 7
32.6% KP
26,816
27.8% share
11,483g
171 CS · 7.1/m
Zeaksantin#1188
Briar · Jungle
9 / 6 / 3
26.1% KP
13,886
14.4% share
11,859g
194 CS · 8/m
aaaaaaa#1903
Yasuo · Mid
5 / 6 / 6
23.9% KP
11,586
12% share
9,532g
164 CS · 6.8/m
zorlukmodubasit#refaz
Lucian · ADC
22 / 6 / 6
60.9% KP
37,148
38.6% share
18,422g
218 CS · 9/m
levia#zafer
Yuumi · Support
2 / 4 / 27
63% KP
6,901
7.2% share
9,657g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
