Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Normal Draft · 156 days ago
18 / 9 / 10
K / D / A
62.2%
Kill participation
2,183.2
Damage / min
23,872g
717.6 gold / min
14
8 placed · 1 cleared
355
10.7 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAdebayo Akinfenw#1606
Fiora · Top
3 / 7 / 6
20% KP
12,284
8.9% share
11,636g
175 CS · 5.3/m
Bay Hanzo#TR1
Lee Sin · Jungle
10 / 3 / 4
31.1% KP
21,299
15.4% share
17,983g
296 CS · 8.9/m
Incursio#SAO
Pyke · Mid
12 / 9 / 5
37.8% KP
18,941
13.7% share
13,294g
150 CS · 4.5/m
zorlukmodubasit#refaz
Tristana · ADC
18 / 9 / 10
62.2% KP
72,627
52.5% share
23,872g
355 CS · 10.7/m
levia#zafer
Lulu · Support
2 / 3 / 29
68.9% KP
13,111
9.5% share
11,588g
31 CS · 0.9/m
Red side
DefeatGangplænk#bas
Gangplank · Top
6 / 9 / 4
32.3% KP
36,785
30.7% share
16,006g
274 CS · 8.2/m
VampireRice#Hero
Volibear · Jungle
12 / 6 / 8
64.5% KP
24,076
20.1% share
15,942g
209 CS · 6.3/m
Akaminho#TR1
Xerath · Mid
5 / 8 / 5
32.3% KP
20,959
17.5% share
11,899g
184 CS · 5.5/m
Lvbelc5#TR58
Caitlyn · ADC
6 / 10 / 7
41.9% KP
28,173
23.5% share
14,303g
225 CS · 6.8/m
Blok3#TR31
Leona · Support
2 / 12 / 10
38.7% KP
9,796
8.2% share
9,343g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
