Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Normal Draft · 156 days ago
8 / 8 / 11
K / D / A
54.3%
Kill participation
1,420.5
Damage / min
20,925g
530.4 gold / min
20
11 placed · 3 cleared
359
9.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVeni Vidi Vici#Shark
Irelia · Top
9 / 8 / 7
45.7% KP
43,067
25% share
18,005g
333 CS · 8.4/m
Faxalo#0001
Kayn · Jungle
10 / 3 / 5
42.9% KP
31,211
18.1% share
17,641g
282 CS · 7.1/m
im tired boss#help
Twitch · Mid
6 / 10 / 4
28.6% KP
29,702
17.2% share
15,996g
315 CS · 8/m
zorlukmodubasit#refaz
Corki · ADC
8 / 8 / 11
54.3% KP
56,039
32.5% share
20,925g
359 CS · 9.1/m
levia#zafer
Nami · Support
2 / 5 / 20
62.9% KP
12,313
7.1% share
11,752g
30 CS · 0.8/m
Red side
DefeatArdashir#xdd
Mordekaiser · Top
6 / 10 / 4
29.4% KP
30,940
22% share
13,884g
212 CS · 5.4/m
lllııılll#00000
Zed · Jungle
8 / 8 / 2
29.4% KP
28,006
19.9% share
17,306g
242 CS · 6.1/m
IUDEX GUNDYR#灰の審判者
Garen · Mid
13 / 4 / 4
50% KP
38,017
27.1% share
21,293g
307 CS · 7.8/m
Lunaris#babe
Mel · ADC
6 / 8 / 5
32.4% KP
32,072
22.8% share
16,788g
321 CS · 8.1/m
daphne#babe
Yuumi · Support
1 / 5 / 14
44.1% KP
11,504
8.2% share
11,249g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
