Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Normal Draft · 154 days ago
25 / 8 / 9
K / D / A
58.6%
Kill participation
2,021.2
Damage / min
25,371g
773.1 gold / min
22
7 placed · 6 cleared
385
11.7 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryŞerefZazaoğlu#TR23
Riven · Top
10 / 7 / 3
22.4% KP
23,225
14.3% share
15,449g
233 CS · 7.1/m
Anselm Feuerbach#Anslm
Ambessa · Jungle
16 / 11 / 4
34.5% KP
40,636
25.1% share
19,303g
233 CS · 7.1/m
aaaaaaa#1903
Akali · Mid
6 / 10 / 5
19% KP
20,298
12.5% share
10,283g
135 CS · 4.1/m
zorlukmodubasit#refaz
Zeri · ADC
25 / 8 / 9
58.6% KP
66,329
40.9% share
25,371g
385 CS · 11.7/m
levia#zafer
Yuumi · Support
1 / 9 / 31
55.2% KP
11,678
7.2% share
11,815g
17 CS · 0.5/m
Red side
Defeatlllııılll#00000
Vayne · Top
5 / 10 / 2
15.6% KP
24,012
16.7% share
13,938g
238 CS · 7.3/m
ELOTERORIST#KHA
Naafiri · Jungle
17 / 12 / 12
64.4% KP
41,379
28.8% share
19,318g
178 CS · 5.4/m
Mikrop#1459
Xerath · Mid
8 / 12 / 7
33.3% KP
29,905
20.8% share
11,485g
141 CS · 4.3/m
festeracche#festo
Jhin · ADC
13 / 12 / 6
42.2% KP
28,231
19.7% share
15,602g
198 CS · 6/m
kantin izmir#222
Lux · Support
2 / 12 / 14
35.6% KP
19,912
13.9% share
10,380g
52 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
