Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Flex · 151 days ago
18 / 3 / 6
K / D / A
58.5%
Kill participation
1,414.6
Damage / min
14,962g
692.2 gold / min
19
6 placed · 5 cleared
212
9.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOkyanus Şeytanı#FIÇI
Gangplank · Top
2 / 6 / 2
25% KP
11,030
20.4% share
7,440g
131 CS · 6.1/m
Karna9#Karna
Talon · Jungle
3 / 8 / 4
43.8% KP
10,747
19.9% share
9,844g
175 CS · 8.1/m
SixpackliCicikus#TR1
Veigar · Mid
7 / 8 / 5
75% KP
15,294
28.3% share
11,169g
153 CS · 7.1/m
gölgeli hayalet#TR1
Varus · ADC
3 / 8 / 2
31.3% KP
9,470
17.5% share
7,409g
107 CS · 4.9/m
BronzFatihiFuro#TR1
Morgana · Support
1 / 11 / 4
31.3% KP
7,478
13.8% share
6,090g
22 CS · 1/m
Red side
VictoryPavard#666
Kennen · Top
9 / 0 / 5
34.1% KP
16,225
19.8% share
10,713g
172 CS · 8/m
dümbük baki#dmbük
Jarvan IV · Jungle
3 / 8 / 18
51.2% KP
12,404
15.1% share
8,444g
102 CS · 4.7/m
ÇEKTİM SAY#sloas
Olaf · Mid
9 / 3 / 2
26.8% KP
16,074
19.6% share
12,519g
185 CS · 8.6/m
zorlukmodubasit#refaz
Xayah · ADC
18 / 3 / 6
58.5% KP
30,579
37.3% share
14,962g
212 CS · 9.8/m
Arlert#xdxd
Karma · Support
2 / 2 / 23
61% KP
6,710
8.2% share
8,273g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
