Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Flex · 151 days ago
12 / 6 / 11
K / D / A
69.7%
Kill participation
1,252.5
Damage / min
16,709g
577.2 gold / min
26
11 placed · 8 cleared
274
9.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPavard#666
Kennen · Top
6 / 3 / 4
30.3% KP
19,559
16.8% share
12,281g
234 CS · 8.1/m
ABU BAKEROĞLU#999
Jarvan IV · Jungle
7 / 4 / 18
75.8% KP
17,907
15.4% share
13,413g
201 CS · 6.9/m
kasi#apm
Viktor · Mid
7 / 5 / 5
36.4% KP
31,643
27.2% share
12,860g
248 CS · 8.6/m
zorlukmodubasit#refaz
Lucian · ADC
12 / 6 / 11
69.7% KP
36,261
31.2% share
16,709g
274 CS · 9.5/m
Arlert#xdxd
Nami · Support
1 / 3 / 25
78.8% KP
10,977
9.4% share
9,486g
33 CS · 1.1/m
Red side
DefeatHaliseDurmuyorr1#TR52
Vladimir · Top
3 / 4 / 3
28.6% KP
15,497
19.7% share
9,943g
209 CS · 7.2/m
C9 Darkcloud#TR1
Lee Sin · Jungle
6 / 6 / 7
61.9% KP
12,520
15.9% share
11,548g
164 CS · 5.7/m
MaestroShiFu#HFZ
Ahri · Mid
10 / 5 / 5
71.4% KP
26,167
33.2% share
13,586g
237 CS · 8.2/m
InsertIn#356
Sivir · ADC
1 / 12 / 10
52.4% KP
14,628
18.6% share
10,142g
190 CS · 6.6/m
Srozzer#Riven
Karma · Support
1 / 6 / 14
71.4% KP
9,999
12.7% share
7,627g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
