Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Flex · 151 days ago
11 / 9 / 6
K / D / A
65.4%
Kill participation
1,271
Damage / min
18,765g
632.2 gold / min
16
6 placed · 8 cleared
289
9.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaestroShiFu#HFZ
Xerath · Top
5 / 3 / 5
47.6% KP
25,288
31.6% share
12,343g
274 CS · 9.2/m
C9 Darkcloud#TR1
Wukong · Jungle
3 / 4 / 6
42.9% KP
8,973
11.2% share
9,969g
147 CS · 5/m
HaliseDurmuyorr1#TR52
Darius · Mid
5 / 6 / 4
42.9% KP
13,715
17.1% share
10,682g
178 CS · 6/m
InsertIn#356
Ezreal · ADC
4 / 9 / 7
52.4% KP
24,391
30.5% share
12,212g
246 CS · 8.3/m
Srozzer#Riven
Karma · Support
4 / 4 / 11
71.4% KP
7,613
9.5% share
8,505g
35 CS · 1.2/m
Red side
Victorykasi#apm
Vayne · Top
2 / 2 / 1
11.5% KP
10,158
10.8% share
12,747g
307 CS · 10.3/m
ABU BAKEROĞLU#999
Lillia · Jungle
6 / 2 / 7
50% KP
16,854
18% share
13,980g
247 CS · 8.3/m
нαρρу#нσяиу
Yorick · Mid
4 / 3 / 7
42.3% KP
21,520
22.9% share
11,620g
200 CS · 6.7/m
zorlukmodubasit#refaz
Jinx · ADC
11 / 9 / 6
65.4% KP
37,729
40.2% share
18,765g
289 CS · 9.7/m
Arlert#xdxd
Lulu · Support
3 / 5 / 14
65.4% KP
7,519
8% share
10,034g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
