Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Flex · 149 days ago
6 / 4 / 3
K / D / A
45%
Kill participation
596.8
Damage / min
12,005g
550.7 gold / min
16
6 placed · 4 cleared
219
10 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShannon#dawn
Sett · Top
1 / 7 / 1
14.3% KP
7,778
16.8% share
5,483g
100 CS · 4.6/m
alpzade#Chovy
Pantheon · Jungle
4 / 3 / 5
64.3% KP
14,027
30.3% share
8,873g
153 CS · 7/m
Basiliskk#TR1
Zoe · Mid
2 / 2 / 0
14.3% KP
7,760
16.8% share
7,472g
197 CS · 9/m
far from over#kvo
Vayne · ADC
5 / 4 / 1
42.9% KP
9,244
20% share
9,070g
158 CS · 7.2/m
Cinnamon#dusk
Lulu · Support
2 / 4 / 7
64.3% KP
7,464
16.1% share
6,173g
21 CS · 1/m
Red side
VictoryHaliseDurmuyorr1#TR52
Malphite · Top
5 / 0 / 6
55% KP
19,948
31.3% share
8,688g
132 CS · 6.1/m
Beloved Husky#TR1
Gwen · Jungle
5 / 5 / 3
40% KP
10,055
15.8% share
9,933g
171 CS · 7.8/m
MaestroShiFu#HFZ
Veigar · Mid
4 / 0 / 1
25% KP
12,536
19.7% share
9,976g
220 CS · 10.1/m
zorlukmodubasit#refaz
Tristana · ADC
6 / 4 / 3
45% KP
13,010
20.4% share
12,005g
219 CS · 10/m
Srozzer#Riven
Karma · Support
0 / 5 / 7
35% KP
8,138
12.8% share
6,700g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
