Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Flex · 149 days ago
14 / 5 / 16
K / D / A
83.3%
Kill participation
1,369.7
Damage / min
16,460g
596.7 gold / min
29
11 placed · 4 cleared
212
7.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCİDDİYET#TANK
Cho'Gath · Top
4 / 8 / 6
66.7% KP
23,273
32.7% share
10,717g
169 CS · 6.1/m
OGC Marmelat#187
Jarvan IV · Jungle
5 / 9 / 5
66.7% KP
10,768
15.1% share
11,280g
172 CS · 6.2/m
猫 ýumekó 猫#yumi
Ahri · Mid
3 / 2 / 5
53.3% KP
13,669
19.2% share
9,679g
177 CS · 6.4/m
AVUKAT#YİĞİT
Xayah · ADC
3 / 9 / 6
60% KP
18,143
25.5% share
11,135g
202 CS · 7.3/m
voidwalekr#1903
Rakan · Support
0 / 8 / 7
46.7% KP
5,272
7.4% share
6,420g
28 CS · 1/m
Red side
VictoryBahtsız#WTF
Sion · Top
5 / 2 / 16
58.3% KP
14,722
12.5% share
11,518g
186 CS · 6.7/m
nupex#999
Naafiri · Jungle
9 / 5 / 14
63.9% KP
28,613
24.2% share
13,987g
211 CS · 7.6/m
iru#彼岸花
Seraphine · Mid
5 / 2 / 24
80.6% KP
25,011
21.2% share
10,572g
172 CS · 6.2/m
zorlukmodubasit#refaz
Lucian · ADC
14 / 5 / 16
83.3% KP
37,781
32% share
16,460g
212 CS · 7.7/m
Six0x#0000
Nami · Support
3 / 2 / 29
88.9% KP
11,875
10.1% share
9,595g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
