Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Flex · 148 days ago
14 / 6 / 6
K / D / A
64.5%
Kill participation
1,526
Damage / min
18,130g
616 gold / min
36
9 placed · 8 cleared
298
10.1 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryREVΩXA#Fosil
Mordekaiser · Top
4 / 3 / 7
35.5% KP
18,131
15.5% share
11,821g
193 CS · 6.6/m
oren#1202
Graves · Jungle
8 / 4 / 4
38.7% KP
23,250
19.8% share
14,826g
245 CS · 8.3/m
Senqai#5896
Aurora · Mid
5 / 3 / 8
41.9% KP
23,803
20.3% share
13,663g
277 CS · 9.4/m
zorlukmodubasit#refaz
Lucian · ADC
14 / 6 / 6
64.5% KP
44,915
38.3% share
18,130g
298 CS · 10.1/m
Arlert#007
Yuumi · Support
0 / 4 / 20
64.5% KP
7,230
6.2% share
9,169g
14 CS · 0.5/m
Red side
DefeatSantone#erik
Ambessa · Top
2 / 6 / 1
15% KP
13,742
20.1% share
9,644g
219 CS · 7.4/m
POMPACII#PEPE
Wukong · Jungle
5 / 5 / 11
80% KP
12,160
17.8% share
11,932g
179 CS · 6.1/m
Ralolooaf Anxy#PEPE
Singed · Mid
6 / 4 / 5
55% KP
15,303
22.3% share
13,734g
222 CS · 7.5/m
sakasiz#saka
Kai'Sa · ADC
6 / 7 / 7
65% KP
19,615
28.6% share
15,702g
284 CS · 9.6/m
Xingyue#Jun
Seraphine · Support
1 / 9 / 13
70% KP
7,657
11.2% share
7,671g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
