Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Flex · 148 days ago
6 / 3 / 7
K / D / A
81.3%
Kill participation
956.4
Damage / min
15,412g
525.1 gold / min
28
8 placed · 11 cleared
293
10 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryнαρρу#нσяиу
Yorick · Top
2 / 3 / 3
31.3% KP
23,103
21.6% share
11,524g
238 CS · 8.1/m
oren#1202
Graves · Jungle
8 / 4 / 3
68.8% KP
17,414
16.3% share
15,227g
251 CS · 8.6/m
zoycade#zrv
Viktor · Mid
0 / 3 / 11
68.8% KP
32,436
30.3% share
11,713g
265 CS · 9/m
zorlukmodubasit#refaz
Jinx · ADC
6 / 3 / 7
81.3% KP
28,071
26.2% share
15,412g
293 CS · 10/m
Arlert#007
Lulu · Support
0 / 4 / 14
87.5% KP
6,065
5.7% share
8,321g
20 CS · 0.7/m
Red side
DefeatArthur#I WAS
K'Sante · Top
2 / 4 / 1
17.6% KP
6,766
10.9% share
9,565g
209 CS · 7.1/m
monochrome#2806
Wukong · Jungle
6 / 4 / 9
88.2% KP
16,340
26.4% share
11,613g
177 CS · 6/m
Senqai#5896
Aurora · Mid
1 / 1 / 3
23.5% KP
13,266
21.5% share
9,950g
244 CS · 8.3/m
OGC Scratch#TR2
Lucian · ADC
8 / 3 / 2
58.8% KP
17,419
28.2% share
14,368g
289 CS · 9.8/m
OGC Gloryiuz#3131
Nami · Support
0 / 4 / 13
76.5% KP
8,037
13% share
7,719g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
