Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Flex · 147 days ago
14 / 1 / 6
K / D / A
62.5%
Kill participation
1,030.6
Damage / min
17,142g
656.8 gold / min
28
8 placed · 7 cleared
242
9.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyunik#00001
K'Sante · Top
3 / 4 / 0
30% KP
23,126
27.6% share
9,967g
242 CS · 9.3/m
kicktv ifucan#0007
Ambessa · Jungle
3 / 9 / 0
30% KP
9,435
11.2% share
9,064g
157 CS · 6/m
lanedom is back#TR1
Anivia · Mid
3 / 5 / 2
50% KP
24,640
29.4% share
9,132g
193 CS · 7.4/m
Qabinoxani#TR1
Jinx · ADC
1 / 7 / 1
20% KP
21,512
25.6% share
10,217g
240 CS · 9.2/m
VAMOS ESSE#SUPP
Thresh · Support
0 / 7 / 1
10% KP
5,163
6.2% share
5,786g
28 CS · 1.1/m
Red side
VictoryDALTON AKIN#DLTN
Renekton · Top
0 / 3 / 11
34.4% KP
15,453
15.6% share
9,741g
198 CS · 7.6/m
die#die3
Sylas · Jungle
14 / 1 / 6
62.5% KP
27,117
27.4% share
15,158g
198 CS · 7.6/m
Senqai#5896
Yone · Mid
3 / 3 / 8
34.4% KP
19,393
19.6% share
11,648g
227 CS · 8.7/m
zorlukmodubasit#refaz
Tristana · ADC
14 / 1 / 6
62.5% KP
26,899
27.2% share
17,142g
242 CS · 9.3/m
Six0x#0000
Blitzcrank · Support
1 / 2 / 18
59.4% KP
9,949
10.1% share
8,390g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
