Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Flex · 145 days ago
7 / 10 / 5
K / D / A
57.1%
Kill participation
1,121.3
Damage / min
13,123g
531.7 gold / min
15
8 placed · 4 cleared
209
8.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPavard#666
Kennen · Top
4 / 4 / 3
33.3% KP
13,740
15.9% share
9,734g
205 CS · 8.3/m
ABU BAKEROĞLU#999
Vi · Jungle
3 / 12 / 7
47.6% KP
13,042
15.1% share
9,106g
136 CS · 5.5/m
yalova rüyası#Ece
Vladimir · Mid
5 / 8 / 4
42.9% KP
24,147
28% share
9,644g
172 CS · 7/m
zorlukmodubasit#refaz
Lucian · ADC
7 / 10 / 5
57.1% KP
27,677
32% share
13,123g
209 CS · 8.5/m
Arlert#007
Yuumi · Support
2 / 8 / 12
66.7% KP
7,772
9% share
7,008g
13 CS · 0.5/m
Red side
VictoryHITRUMBLER#C2W
Ambessa · Top
1 / 3 / 1
4.8% KP
8,350
7.6% share
10,288g
232 CS · 9.4/m
Friqher#0266
Ekko · Jungle
13 / 3 / 12
59.5% KP
26,451
24.1% share
13,521g
180 CS · 7.3/m
LoseKingg#TR1
Qiyana · Mid
13 / 6 / 11
57.1% KP
34,042
31% share
12,212g
172 CS · 7/m
dc gg wakeup#dante
Ezreal · ADC
15 / 4 / 6
50% KP
32,563
29.7% share
15,764g
206 CS · 8.3/m
harvey dent#flcwx
Rell · Support
0 / 5 / 24
57.1% KP
8,232
7.5% share
7,654g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
