Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 144 days ago
11 / 8 / 8
K / D / A
54.3%
Kill participation
889.6
Damage / min
16,436g
442.4 gold / min
25
13 placed · 1 cleared
238
6.4 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpeechless #TR1
Teemo · Top
8 / 12 / 4
34.3% KP
33,189
21.8% share
15,411g
250 CS · 6.7/m
我不和土耳其人说话#你应该自杀
Talon · Jungle
11 / 14 / 8
54.3% KP
34,439
22.7% share
17,239g
242 CS · 6.5/m
zorlukmodubasit#refaz
Syndra · Mid
11 / 8 / 8
54.3% KP
33,050
21.7% share
16,436g
238 CS · 6.4/m
ζξζ ζξζ#NNG
Karthus · ADC
4 / 9 / 10
40% KP
41,934
27.6% share
15,663g
285 CS · 7.7/m
DH Alviarin#sedai
Nami · Support
1 / 11 / 14
42.9% KP
9,355
6.2% share
9,948g
35 CS · 0.9/m
Red side
VictoryKASTAS#88888
Vayne · Top
10 / 10 / 5
27.8% KP
23,599
15.3% share
14,861g
220 CS · 5.9/m
Reformed Dias#TR1
Qiyana · Jungle
15 / 7 / 9
44.4% KP
40,349
26.2% share
20,009g
292 CS · 7.9/m
deadsfsvekf#666
Katarina · Mid
23 / 6 / 6
53.7% KP
58,844
38.3% share
18,832g
211 CS · 5.7/m
ØGGØ#0807
Caitlyn · ADC
4 / 5 / 10
25.9% KP
24,637
16% share
18,694g
353 CS · 9.5/m
Ceku#4380
Milio · Support
2 / 7 / 22
44.4% KP
6,388
4.2% share
11,114g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
