Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 144 days ago
16 / 5 / 12
K / D / A
75.7%
Kill participation
1,563.1
Damage / min
17,414g
629.4 gold / min
17
7 placed · 3 cleared
273
9.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLord#TR9
Zed · Top
1 / 7 / 5
16.2% KP
11,558
11.2% share
11,480g
214 CS · 7.7/m
LET ME 1V9#1V9
Kha'Zix · Jungle
9 / 5 / 6
40.5% KP
18,588
17.9% share
15,195g
206 CS · 7.4/m
Kazarmen#TR1
Malzahar · Mid
6 / 3 / 7
35.1% KP
18,673
18% share
13,002g
244 CS · 8.8/m
zorlukmodubasit#refaz
Jinx · ADC
16 / 5 / 12
75.7% KP
43,246
41.7% share
17,414g
273 CS · 9.9/m
malt35#TR1
Sona · Support
5 / 5 / 20
67.6% KP
11,553
11.1% share
10,928g
22 CS · 0.8/m
Red side
Defeatkaten kyokotsu#2201
Irelia · Top
6 / 6 / 3
36% KP
17,943
20.8% share
12,784g
229 CS · 8.3/m
NOALANG77#1337
Rengar · Jungle
9 / 7 / 4
52% KP
20,120
23.4% share
12,325g
181 CS · 6.5/m
clark kent#berke
Annie · Mid
3 / 5 / 5
32% KP
15,520
18% share
9,710g
181 CS · 6.5/m
marako31#3169
Caitlyn · ADC
6 / 9 / 6
48% KP
26,592
30.9% share
13,410g
242 CS · 8.7/m
Lux sup#TR1
Milio · Support
1 / 10 / 12
52% KP
5,991
7% share
7,655g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
