Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 144 days ago
7 / 6 / 8
K / D / A
31.3%
Kill participation
875.9
Damage / min
14,382g
471.3 gold / min
13
10 placed · 1 cleared
195
6.4 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBat#hie
Irelia · Top
15 / 8 / 9
50% KP
50,522
30.6% share
18,754g
303 CS · 9.9/m
ted#0404
Diana · Jungle
12 / 8 / 13
52.1% KP
41,340
25% share
16,013g
237 CS · 7.8/m
letzter schatten#1202
Akali · Mid
12 / 9 / 4
33.3% KP
28,446
17.2% share
13,117g
169 CS · 5.5/m
zorlukmodubasit#refaz
Kai'Sa · ADC
7 / 6 / 8
31.3% KP
26,731
16.2% share
14,382g
195 CS · 6.4/m
Reformed Dias#TR1
Bard · Support
2 / 7 / 21
47.9% KP
18,037
10.9% share
10,603g
31 CS · 1/m
Red side
DefeatCaerim#3274
Darius · Top
10 / 14 / 6
42.1% KP
23,413
16.1% share
12,164g
152 CS · 5/m
Es ki ci#coni
Kindred · Jungle
11 / 11 / 11
57.9% KP
33,110
22.8% share
17,460g
234 CS · 7.7/m
TUM0R NPC XDDDDD#DPCNK
Naafiri · Mid
7 / 10 / 14
55.3% KP
28,996
20% share
13,817g
193 CS · 6.3/m
1batuyaan9dog#TR1
Vladimir · ADC
5 / 7 / 14
50% KP
37,222
25.7% share
14,235g
226 CS · 7.4/m
Kaharu#TR1
Brand · Support
5 / 6 / 13
47.4% KP
22,261
15.4% share
10,764g
69 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
