Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 142 days ago
13 / 10 / 9
K / D / A
52.4%
Kill participation
1,312.4
Damage / min
20,646g
599 gold / min
18
11 placed · 3 cleared
274
7.9 CS / min
Objective control
1
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKinthsa#6821
Camille · Top
7 / 8 / 15
52.4% KP
32,510
22.6% share
14,914g
264 CS · 7.7/m
lacyselle#moon
Nocturne · Jungle
10 / 9 / 12
52.4% KP
19,205
13.3% share
16,331g
216 CS · 6.3/m
Crown#1v9
Kassadin · Mid
10 / 8 / 12
52.4% KP
33,379
23.2% share
15,103g
225 CS · 6.5/m
zorlukmodubasit#refaz
Kai'Sa · ADC
13 / 10 / 9
52.4% KP
45,233
31.4% share
20,646g
274 CS · 7.9/m
Swa#BLITZ
Blitzcrank · Support
2 / 11 / 17
45.2% KP
13,700
9.5% share
9,619g
27 CS · 0.8/m
Red side
VictoryHaenyaik#0000
Cho'Gath · Top
15 / 11 / 9
52.2% KP
40,595
23.7% share
16,977g
226 CS · 6.6/m
Skraaj#137
Talon · Jungle
15 / 7 / 19
73.9% KP
48,398
28.2% share
19,032g
281 CS · 8.2/m
İÇERİM ŞARABI#NTC
Zed · Mid
8 / 9 / 13
45.7% KP
37,891
22.1% share
18,022g
252 CS · 7.3/m
yolas#733
Seraphine · ADC
6 / 4 / 24
65.2% KP
30,367
17.7% share
17,237g
235 CS · 6.8/m
Ayveê#0001
Bard · Support
2 / 11 / 15
37% KP
14,075
8.2% share
9,585g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
