Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 142 days ago
19 / 4 / 3
K / D / A
61.1%
Kill participation
1,497.3
Damage / min
17,729g
738.7 gold / min
13
7 placed · 1 cleared
207
8.6 CS / min
Objective control
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBarou#unstp
Darius · Top
7 / 5 / 3
38.5% KP
23,618
26% share
10,916g
187 CS · 7.8/m
nandesika#vita
Nocturne · Jungle
9 / 10 / 10
73.1% KP
24,138
26.5% share
11,453g
120 CS · 5/m
Liasmos#TR1
Ambessa · Mid
5 / 3 / 4
34.6% KP
16,928
18.6% share
10,123g
188 CS · 7.8/m
Deaヤhwish#TOXIC
Viktor · ADC
3 / 9 / 9
46.2% KP
18,429
20.3% share
10,539g
160 CS · 6.7/m
SOS Lucifer#TR1
Nami · Support
2 / 9 / 13
57.7% KP
7,834
8.6% share
7,116g
20 CS · 0.8/m
Red side
VictoryZagreus#AHAH
K'Sante · Top
7 / 5 / 1
22.2% KP
23,070
22.2% share
10,083g
187 CS · 7.8/m
Separate Ways#167
Rengar · Jungle
3 / 6 / 7
27.8% KP
12,043
11.6% share
10,749g
188 CS · 7.8/m
Nep Nep#Neppu
Diana · Mid
6 / 4 / 6
33.3% KP
20,913
20.1% share
9,883g
165 CS · 6.9/m
zorlukmodubasit#refaz
Tristana · ADC
19 / 4 / 3
61.1% KP
35,936
34.6% share
17,729g
207 CS · 8.6/m
Nehmir1#NEH
Janna · Support
1 / 7 / 28
80.6% KP
11,916
11.5% share
9,780g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
