Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 142 days ago
22 / 7 / 8
K / D / A
76.9%
Kill participation
2,113.6
Damage / min
24,587g
757.7 gold / min
17
10 placed · 1 cleared
251
7.7 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcr789789#TR1
Zaahen · Top
5 / 10 / 12
47.2% KP
32,341
25.1% share
13,353g
225 CS · 6.9/m
Goatroxx#DRKN
Kayn · Jungle
7 / 8 / 8
41.7% KP
22,182
17.2% share
14,133g
215 CS · 6.6/m
MIDMIDMIDMID#2049
Twisted Fate · Mid
2 / 4 / 15
47.2% KP
23,450
18.2% share
13,508g
253 CS · 7.8/m
elonda dans#q77
Lucian · ADC
19 / 10 / 3
61.1% KP
37,560
29.2% share
19,105g
220 CS · 6.8/m
Reformed Dias#TR1
Bard · Support
3 / 7 / 20
63.9% KP
13,238
10.3% share
10,769g
40 CS · 1.2/m
Red side
VictoryGinso#1905
Darius · Top
6 / 9 / 3
23.1% KP
22,542
15.3% share
12,190g
242 CS · 7.5/m
Gokhanabolik#SYLS
Lee Sin · Jungle
5 / 9 / 10
38.5% KP
16,007
10.8% share
13,569g
200 CS · 6.2/m
Cveps#2222
Malzahar · Mid
6 / 3 / 12
46.2% KP
30,896
20.9% share
15,554g
300 CS · 9.2/m
zorlukmodubasit#refaz
Tristana · ADC
22 / 7 / 8
76.9% KP
68,585
46.4% share
24,587g
251 CS · 7.7/m
Mori#light
Thresh · Support
0 / 8 / 19
48.7% KP
9,679
6.6% share
9,434g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
