Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 142 days ago
25 / 7 / 4
K / D / A
80.6%
Kill participation
2,074
Damage / min
20,845g
892.7 gold / min
12
6 placed · 2 cleared
191
8.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatодинокий самурай#ninja
Fiora · Top
9 / 8 / 2
36.7% KP
14,342
22% share
10,488g
166 CS · 7.1/m
S İ#5151
Warwick · Jungle
5 / 7 / 6
36.7% KP
9,228
14.1% share
9,015g
134 CS · 5.7/m
BREAKDALAWS2K16#1134
Kassadin · Mid
7 / 5 / 7
46.7% KP
18,695
28.6% share
12,280g
215 CS · 9.2/m
Natsu#lucy1
Caitlyn · ADC
4 / 10 / 1
16.7% KP
10,279
15.7% share
8,999g
161 CS · 6.9/m
MaLaTYaLı BeLa#44444
Senna · Support
5 / 6 / 15
66.7% KP
12,726
19.5% share
9,580g
34 CS · 1.5/m
Red side
Victorykolcu#0000
Teemo · Top
5 / 9 / 2
19.4% KP
14,483
13.8% share
9,943g
183 CS · 7.8/m
ALyness Novas#4829
Graves · Jungle
2 / 7 / 10
33.3% KP
17,978
17.2% share
10,233g
174 CS · 7.5/m
reira#εïз
Annie · Mid
1 / 3 / 7
22.2% KP
12,105
11.6% share
8,962g
187 CS · 8/m
zorlukmodubasit#refaz
Tristana · ADC
25 / 7 / 4
80.6% KP
48,427
46.2% share
20,845g
191 CS · 8.2/m
Murmur#1286
Leona · Support
3 / 5 / 23
72.2% KP
11,722
11.2% share
8,678g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
