Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 142 days ago
28 / 6 / 2
K / D / A
58.8%
Kill participation
1,929.3
Damage / min
22,246g
840.5 gold / min
17
7 placed · 4 cleared
230
8.7 CS / min
Objective control
1
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCajoin#TR1
Sion · Top
5 / 11 / 9
38.9% KP
24,013
23.9% share
11,020g
138 CS · 5.2/m
göz十temasıyasak#C180
Bel'Veth · Jungle
14 / 10 / 7
58.3% KP
22,371
22.2% share
13,918g
152 CS · 5.7/m
On The Rocks#TR1
Orianna · Mid
5 / 10 / 14
52.8% KP
22,899
22.8% share
9,971g
140 CS · 5.3/m
silence of dark#TR2
Smolder · ADC
8 / 7 / 5
36.1% KP
17,232
17.1% share
11,137g
171 CS · 6.5/m
WubbaLubbaDUBDUB#DUB
Morgana · Support
4 / 13 / 18
61.1% KP
14,101
14% share
8,618g
19 CS · 0.7/m
Red side
Victorysum#batu
Yasuo · Top
15 / 8 / 7
43.1% KP
34,860
25.3% share
13,832g
205 CS · 7.7/m
Koumach#KMC
Diana · Jungle
3 / 5 / 15
35.3% KP
18,549
13.5% share
13,187g
223 CS · 8.4/m
nniklaus#9970
Viktor · Mid
4 / 6 / 5
17.6% KP
23,169
16.8% share
10,433g
198 CS · 7.5/m
zorlukmodubasit#refaz
Kai'Sa · ADC
28 / 6 / 2
58.8% KP
51,063
37.1% share
22,246g
230 CS · 8.7/m
Wind#911x
Nautilus · Support
1 / 11 / 24
49% KP
10,048
7.3% share
9,350g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
