Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 141 days ago
20 / 4 / 15
K / D / A
60.3%
Kill participation
1,828.6
Damage / min
17,320g
712.8 gold / min
12
8 placed · 0 cleared
201
8.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKatawella#welll
Fiora · Top
4 / 10 / 3
28% KP
19,024
22.3% share
10,397g
165 CS · 6.8/m
Quinayno#TR1
Xin Zhao · Jungle
13 / 12 / 5
72% KP
26,571
31.2% share
14,934g
143 CS · 5.9/m
PATO#NAFTA
Ahri · Mid
3 / 10 / 4
28% KP
12,548
14.7% share
7,685g
145 CS · 6/m
tdemMM#TR1
Ezreal · ADC
3 / 14 / 6
36% KP
19,750
23.2% share
9,810g
141 CS · 5.8/m
Chaser#4969
Yuumi · Support
2 / 12 / 14
64% KP
7,273
8.5% share
7,757g
11 CS · 0.5/m
Red side
VictoryNykeS#ryhnm
Gangplank · Top
10 / 6 / 9
32.8% KP
26,047
20.2% share
13,312g
194 CS · 8/m
isa#21374
Rengar · Jungle
11 / 6 / 14
43.1% KP
17,040
13.2% share
11,964g
155 CS · 6.4/m
Ahsoka Tano#jdi
Diana · Mid
14 / 7 / 10
41.4% KP
31,532
24.4% share
13,088g
190 CS · 7.8/m
zorlukmodubasit#refaz
Lucian · ADC
20 / 4 / 15
60.3% KP
44,434
34.4% share
17,320g
201 CS · 8.3/m
GeWRaN#TR1
Nami · Support
3 / 3 / 32
60.3% KP
10,211
7.9% share
10,128g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
