Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Flex · 139 days ago
7 / 5 / 6
K / D / A
38.2%
Kill participation
633.9
Damage / min
20,181g
537.2 gold / min
23
11 placed · 5 cleared
337
9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDÜZGÜN#INSAN
Udyr · Top
7 / 6 / 12
55.9% KP
35,110
32.4% share
15,557g
253 CS · 6.7/m
REVΩXA#Fosil
Wukong · Jungle
6 / 5 / 12
52.9% KP
20,168
18.6% share
15,435g
228 CS · 6.1/m
eren#ent
Katarina · Mid
13 / 4 / 7
58.8% KP
25,215
23.3% share
18,832g
281 CS · 7.5/m
zorlukmodubasit#refaz
Tristana · ADC
7 / 5 / 6
38.2% KP
23,815
22% share
20,181g
337 CS · 9/m
Arlert#007
Lulu · Support
1 / 6 / 16
50% KP
4,010
3.7% share
10,265g
30 CS · 0.8/m
Red side
Defeatqnly#mątta
Malphite · Top
1 / 6 / 9
38.5% KP
25,422
19.4% share
13,573g
269 CS · 7.2/m
ristretto abuser#yasn
Vi · Jungle
10 / 7 / 6
61.5% KP
27,724
21.2% share
18,109g
279 CS · 7.4/m
obsessive#alope
Qiyana · Mid
8 / 6 / 2
38.5% KP
25,959
19.8% share
17,845g
354 CS · 9.4/m
tansu ciller#otan4
Lux · ADC
5 / 5 / 9
53.8% KP
31,761
24.3% share
14,003g
224 CS · 6/m
spaceglider#2442
Zoe · Support
2 / 10 / 12
53.8% KP
20,009
15.3% share
11,426g
54 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
