Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Flex · 139 days ago
5 / 4 / 3
K / D / A
57.1%
Kill participation
1,093.2
Damage / min
11,950g
495.9 gold / min
19
8 placed · 6 cleared
217
9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDÜZGÜN#INSAN
Udyr · Top
1 / 9 / 2
21.4% KP
14,410
19.2% share
8,368g
143 CS · 5.9/m
REVΩXA#Fosil
Diana · Jungle
5 / 5 / 1
42.9% KP
14,300
19.1% share
9,919g
139 CS · 5.8/m
eren#ent
Irelia · Mid
3 / 7 / 0
21.4% KP
14,613
19.5% share
8,497g
193 CS · 8/m
zorlukmodubasit#refaz
Lucian · ADC
5 / 4 / 3
57.1% KP
26,345
35.2% share
11,950g
217 CS · 9/m
Arlert#007
Milio · Support
0 / 1 / 9
64.3% KP
5,246
7% share
6,610g
18 CS · 0.7/m
Red side
Victorytoxin#123
Gragas · Top
4 / 2 / 6
38.5% KP
19,126
22.5% share
10,416g
190 CS · 7.9/m
adp1263xxxjg228x#7x0x7
Hecarim · Jungle
10 / 3 / 8
69.2% KP
19,120
22.5% share
13,170g
237 CS · 9.8/m
tawable#111
Ahri · Mid
6 / 2 / 8
53.8% KP
23,936
28.2% share
11,521g
201 CS · 8.3/m
Baki#dishy
Caitlyn · ADC
4 / 6 / 10
53.8% KP
16,085
18.9% share
10,833g
177 CS · 7.3/m
sophia laforteza#999
Soraka · Support
2 / 1 / 15
65.4% KP
6,702
7.9% share
8,507g
40 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
