Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Ranked Solo/Duo · 139 days ago
8 / 3 / 7
K / D / A
39.5%
Kill participation
784.3
Damage / min
10,757g
432.9 gold / min
11
5 placed · 3 cleared
159
6.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKARADAY#3131
Taliyah · Top
5 / 6 / 8
34.2% KP
24,569
23.3% share
9,630g
145 CS · 5.8/m
Homelander#TR12
Naafiri · Jungle
13 / 2 / 7
52.6% KP
23,554
22.4% share
15,828g
258 CS · 10.4/m
zorlukmodubasit#refaz
Twisted Fate · Mid
8 / 3 / 7
39.5% KP
19,491
18.5% share
10,757g
159 CS · 6.4/m
King Raptor#TR1
Yunara · ADC
12 / 3 / 8
52.6% KP
31,519
29.9% share
14,461g
193 CS · 7.8/m
kevser#kerem
Rell · Support
0 / 6 / 22
57.9% KP
6,122
5.8% share
7,797g
23 CS · 0.9/m
Red side
DefeatCİDDİYET#TANK
K'Sante · Top
5 / 10 / 3
40% KP
14,346
21.9% share
8,599g
133 CS · 5.4/m
RoseBush#1st
Lee Sin · Jungle
6 / 7 / 4
50% KP
13,980
21.3% share
10,232g
166 CS · 6.7/m
adept50#TR1
LeBlanc · Mid
7 / 6 / 6
65% KP
22,937
35% share
11,260g
156 CS · 6.3/m
María Pedraza#777
Lucian · ADC
2 / 10 / 2
20% KP
10,949
16.7% share
8,824g
180 CS · 7.2/m
Trespia#Prime
Lulu · Support
0 / 5 / 11
55% KP
3,347
5.1% share
6,395g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
