Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Normal Draft · 139 days ago
3 / 7 / 6
K / D / A
50%
Kill participation
936.4
Damage / min
9,181g
444.2 gold / min
11
6 placed · 1 cleared
177
8.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBoron#plat
Master Yi · Top
4 / 6 / 1
27.8% KP
7,506
14.3% share
6,088g
47 CS · 2.3/m
Uchiha Obito#6976
Graves · Jungle
2 / 4 / 4
33.3% KP
8,818
16.8% share
7,950g
139 CS · 6.7/m
Rainbow Dash#DASH1
Zed · Mid
7 / 7 / 3
55.6% KP
13,918
26.5% share
8,200g
105 CS · 5.1/m
zorlukmodubasit#refaz
Jinx · ADC
3 / 7 / 6
50% KP
19,352
36.8% share
9,181g
177 CS · 8.6/m
levia#zafer
Soraka · Support
2 / 6 / 8
55.6% KP
2,927
5.6% share
6,331g
19 CS · 0.9/m
Red side
Victoryemin geri don#emin
Illaoi · Top
8 / 3 / 0
26.7% KP
17,696
23% share
10,776g
172 CS · 8.3/m
9 Öfkeli Adam#RG2
Viego · Jungle
13 / 1 / 5
60% KP
13,471
17.5% share
13,451g
200 CS · 9.7/m
joint addict#dogi
Diana · Mid
6 / 7 / 1
23.3% KP
19,324
25.1% share
8,281g
130 CS · 6.3/m
wooxB#MID
Ezreal · ADC
3 / 6 / 8
36.7% KP
19,111
24.9% share
8,512g
137 CS · 6.6/m
ˇˉˇ#Büşra
Janna · Support
0 / 1 / 11
36.7% KP
7,255
9.4% share
7,008g
52 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
