Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 138 days ago
13 / 5 / 11
K / D / A
48%
Kill participation
1,363.3
Damage / min
18,608g
659.9 gold / min
14
10 placed · 0 cleared
243
8.6 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRotalFelix#felix
Olaf · Top
11 / 8 / 10
42% KP
38,484
26.2% share
13,109g
183 CS · 6.5/m
BREAKDALAWS2K16#1134
Qiyana · Jungle
12 / 6 / 6
36% KP
22,474
15.3% share
15,741g
218 CS · 7.7/m
High APM Hot GF3#Deren
Akshan · Mid
10 / 8 / 9
38% KP
26,657
18.1% share
13,889g
187 CS · 6.6/m
zorlukmodubasit#refaz
Tristana · ADC
13 / 5 / 11
48% KP
38,444
26.2% share
18,608g
243 CS · 8.6/m
derrick rose#duru
Ekko · Support
4 / 13 / 19
46% KP
20,903
14.2% share
10,363g
37 CS · 1.3/m
Red side
DefeatSerdarBaskan0#TR1
Fiora · Top
4 / 8 / 3
17.5% KP
21,426
16.6% share
10,335g
188 CS · 6.7/m
314159265358979#23846
Darius · Jungle
14 / 8 / 10
60% KP
34,821
27% share
16,086g
215 CS · 7.6/m
LS Cihan#TR1
Sylas · Mid
4 / 9 / 10
35% KP
19,676
15.3% share
9,726g
144 CS · 5.1/m
DD HIGHEST#ddm
Varus · ADC
7 / 14 / 10
42.5% KP
27,771
21.6% share
12,688g
178 CS · 6.3/m
fizzing you#TR1
Pantheon · Support
11 / 11 / 17
70% KP
25,054
19.5% share
12,911g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
