Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 138 days ago
5 / 5 / 4
K / D / A
69.2%
Kill participation
613.4
Damage / min
12,626g
501.7 gold / min
12
8 placed · 1 cleared
224
8.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjim halpert#tlk
Fiora · Top
0 / 7 / 1
7.7% KP
7,588
12.2% share
6,542g
140 CS · 5.6/m
愛と憎しみ#Karna
Xin Zhao · Jungle
2 / 6 / 2
30.8% KP
12,879
20.7% share
9,193g
175 CS · 7/m
Synthol#0606
Yone · Mid
5 / 7 / 2
53.8% KP
18,347
29.5% share
11,588g
223 CS · 8.9/m
zorlukmodubasit#refaz
Lucian · ADC
5 / 5 / 4
69.2% KP
15,437
24.8% share
12,626g
224 CS · 8.9/m
Candace#505
Sona · Support
1 / 5 / 9
76.9% KP
8,038
12.9% share
7,436g
28 CS · 1.1/m
Red side
VictoryLARPLARPSAHUR#oushi
Kai'Sa · Top
12 / 5 / 6
60% KP
36,840
36.2% share
14,372g
224 CS · 8.9/m
kronzy#aley
Bel'Veth · Jungle
5 / 2 / 4
30% KP
7,881
7.7% share
11,676g
204 CS · 8.1/m
Alpha hydranoid#550G
Mel · Mid
11 / 0 / 5
53.3% KP
30,593
30.1% share
12,423g
200 CS · 7.9/m
Leansy#TR2
Ezreal · ADC
1 / 3 / 7
26.7% KP
16,226
16% share
10,409g
192 CS · 7.6/m
pf ok#2119
Nidalee · Support
1 / 3 / 14
50% KP
10,161
10% share
8,303g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
