Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 135 days ago
14 / 3 / 10
K / D / A
64.9%
Kill participation
1,401.9
Damage / min
19,859g
665.7 gold / min
22
6 placed · 7 cleared
286
9.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypppp enjoyer#sssss
Darius · Top
3 / 11 / 5
21.6% KP
14,237
11.2% share
10,532g
196 CS · 6.6/m
itibar#011
Naafiri · Jungle
8 / 4 / 9
45.9% KP
29,759
23.3% share
15,556g
264 CS · 8.8/m
Spot#TR1
Ekko · Mid
10 / 4 / 5
40.5% KP
32,707
25.6% share
12,758g
185 CS · 6.2/m
zorlukmodubasit#refaz
Kai'Sa · ADC
14 / 3 / 10
64.9% KP
41,823
32.8% share
19,859g
286 CS · 9.6/m
0TANT1K#TR1
Nautilus · Support
2 / 6 / 16
48.6% KP
9,078
7.1% share
9,159g
25 CS · 0.8/m
Red side
Defeatyunik#00001
Aatrox · Top
12 / 7 / 6
64.3% KP
37,174
33.9% share
15,733g
249 CS · 8.3/m
oxytocin#6835
Ambessa · Jungle
4 / 7 / 7
39.3% KP
12,197
11.1% share
10,453g
141 CS · 4.7/m
Cajoin#TR1
Anivia · Mid
2 / 8 / 10
42.9% KP
21,931
20% share
9,343g
198 CS · 6.6/m
Crooker#NO1
Jinx · ADC
9 / 7 / 7
57.1% KP
26,066
23.8% share
16,031g
251 CS · 8.4/m
imagine a legend#00100
Renata Glasc · Support
1 / 8 / 18
67.9% KP
12,189
11.1% share
8,449g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
