Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 135 days ago
4 / 3 / 9
K / D / A
35.1%
Kill participation
709.5
Damage / min
12,857g
517.4 gold / min
15
6 placed · 2 cleared
211
8.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYARAMASA#TR01
Olaf · Top
2 / 11 / 2
23.5% KP
12,900
15.2% share
7,746g
153 CS · 6.2/m
Flawless#Boun
Morgana · Jungle
3 / 10 / 6
52.9% KP
19,328
22.8% share
9,192g
156 CS · 6.3/m
İÇERİM ŞARABI#NTC
Gragas · Mid
2 / 6 / 5
41.2% KP
12,812
15.1% share
9,732g
203 CS · 8.2/m
izayoi#361
Ezreal · ADC
6 / 7 / 7
76.5% KP
31,561
37.3% share
13,377g
205 CS · 8.2/m
Umbreon#DITT0
Nami · Support
4 / 3 / 12
94.1% KP
8,111
9.6% share
8,697g
25 CS · 1/m
Red side
Victorytomi33#togi
Xin Zhao · Top
13 / 2 / 10
62.2% KP
33,254
31.6% share
15,561g
241 CS · 9.7/m
Shaco in Peace#TR1
Shaco · Jungle
8 / 6 / 9
45.9% KP
15,043
14.3% share
11,431g
154 CS · 6.2/m
So Rare#Icy
Lissandra · Mid
11 / 2 / 10
56.8% KP
34,497
32.8% share
12,178g
192 CS · 7.7/m
zorlukmodubasit#refaz
Kai'Sa · ADC
4 / 3 / 9
35.1% KP
17,631
16.8% share
12,857g
211 CS · 8.5/m
yunusbabaHOPPALA#POMPA
Janna · Support
1 / 4 / 18
51.4% KP
4,791
4.6% share
7,759g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
