Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 134 days ago
5 / 8 / 8
K / D / A
31%
Kill participation
541.6
Damage / min
13,446g
457.1 gold / min
25
12 placed · 7 cleared
240
8.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOsin STEEL SHADE#vamos
Camille · Top
6 / 6 / 15
50% KP
23,716
20.2% share
13,113g
215 CS · 7.3/m
Zargana Hunter#0002
Graves · Jungle
20 / 3 / 8
66.7% KP
41,763
35.6% share
19,816g
290 CS · 9.9/m
Fingolfin#NOOB
LeBlanc · Mid
10 / 4 / 10
47.6% KP
28,726
24.5% share
13,413g
221 CS · 7.5/m
zorlukmodubasit#refaz
Lucian · ADC
5 / 8 / 8
31% KP
15,931
13.6% share
13,446g
240 CS · 8.2/m
Les#thc
Yuumi · Support
1 / 4 / 24
59.5% KP
7,266
6.2% share
9,234g
15 CS · 0.5/m
Red side
Defeatbilly#35s
Jax · Top
5 / 8 / 4
36% KP
17,143
17.9% share
11,612g
198 CS · 6.7/m
Six0x#0000
Karthus · Jungle
11 / 6 / 4
60% KP
36,165
37.9% share
17,512g
295 CS · 10/m
Avalanche#TRdog
Cassiopeia · Mid
0 / 11 / 6
24% KP
15,225
15.9% share
9,827g
241 CS · 8.2/m
twitch123#456
Twitch · ADC
9 / 12 / 5
56% KP
21,132
22.1% share
13,478g
202 CS · 6.9/m
TANRININ KIRBAÇI#EASY
Thresh · Support
0 / 5 / 19
76% KP
5,846
6.1% share
8,589g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
