Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 134 days ago
20 / 4 / 12
K / D / A
82.1%
Kill participation
1,902.3
Damage / min
19,535g
748.5 gold / min
22
7 placed · 6 cleared
229
8.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSAMİ BARIŞ#TR1
Cho'Gath · Top
12 / 5 / 3
44.1% KP
29,355
32.3% share
13,959g
194 CS · 7.4/m
Selo#TR6
Nocturne · Jungle
9 / 9 / 6
44.1% KP
18,360
20.2% share
11,074g
175 CS · 6.7/m
Nonstacy#gao
Syndra · Mid
5 / 7 / 4
26.5% KP
15,636
17.2% share
9,828g
179 CS · 6.9/m
ReformedMageBot#555
Seraphine · ADC
7 / 9 / 8
44.1% KP
19,888
21.9% share
10,958g
163 CS · 6.2/m
Luna#ルーナ
Nami · Support
1 / 9 / 19
58.8% KP
7,781
8.5% share
7,586g
26 CS · 1/m
Red side
Victorybilly#35s
Darius · Top
2 / 11 / 5
17.9% KP
8,109
7.5% share
9,529g
194 CS · 7.4/m
pweill1#wildd
Elise · Jungle
10 / 5 / 10
51.3% KP
16,794
15.4% share
12,183g
143 CS · 5.5/m
GRUENE NEUNE#HRDTK
Akshan · Mid
7 / 6 / 9
41% KP
25,051
23% share
12,494g
174 CS · 6.7/m
zorlukmodubasit#refaz
Tristana · ADC
20 / 4 / 12
82.1% KP
49,650
45.6% share
19,535g
229 CS · 8.8/m
Gungage#TRX
Nautilus · Support
0 / 8 / 20
51.3% KP
9,166
8.4% share
8,835g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
