Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Defeat
Ranked Solo/Duo · 133 days ago
2 / 9 / 11
K / D / A
48.1%
Kill participation
761.1
Damage / min
11,537g
446.9 gold / min
13
8 placed · 2 cleared
209
8.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArda Güler#onbeş
Jayce · Top
10 / 5 / 7
40.5% KP
26,924
26.5% share
11,542g
161 CS · 6.2/m
Tontiş Master Yi#Wuju
Master Yi · Jungle
15 / 1 / 7
52.4% KP
20,049
19.8% share
15,270g
185 CS · 7.2/m
BARAN SERHAT GÜN#1998
Ryze · Mid
7 / 8 / 3
23.8% KP
18,244
18% share
10,590g
201 CS · 7.8/m
ted#0404
Caitlyn · ADC
7 / 6 / 17
57.1% KP
21,862
21.5% share
15,783g
243 CS · 9.4/m
Nietzsche#Niçe
Morgana · Support
3 / 7 / 25
66.7% KP
14,373
14.2% share
9,908g
31 CS · 1.2/m
Red side
DefeatBoun Cmpe#999
Fiora · Top
8 / 11 / 0
29.6% KP
24,832
27.6% share
12,190g
192 CS · 7.4/m
nuts#099
Lee Sin · Jungle
5 / 6 / 6
40.7% KP
13,881
15.5% share
11,107g
191 CS · 7.4/m
tehlike#3 3 3
Irelia · Mid
6 / 8 / 1
25.9% KP
14,841
16.5% share
10,904g
213 CS · 8.3/m
zorlukmodubasit#refaz
Ziggs · ADC
2 / 9 / 11
48.1% KP
19,650
21.9% share
11,537g
209 CS · 8.1/m
senfex ad acc#king
Neeko · Support
6 / 8 / 11
63% KP
16,613
18.5% share
9,153g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
