Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 133 days ago
18 / 11 / 11
K / D / A
61.7%
Kill participation
1,627.8
Damage / min
20,424g
632 gold / min
22
11 placed · 6 cleared
225
7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDÜZGÜN#INSAN
Udyr · Top
8 / 9 / 13
44.7% KP
26,372
16.3% share
13,704g
182 CS · 5.6/m
Es ki ci#coni
Kindred · Jungle
7 / 8 / 19
55.3% KP
34,927
21.6% share
15,203g
226 CS · 7/m
Revenge of Horse#77777
Sylas · Mid
11 / 5 / 20
66% KP
34,589
21.4% share
15,907g
205 CS · 6.3/m
zorlukmodubasit#refaz
Tristana · ADC
18 / 11 / 11
61.7% KP
52,605
32.5% share
20,424g
225 CS · 7/m
SerdarBaskan0#TR1
Rell · Support
3 / 8 / 31
72.3% KP
13,245
8.2% share
10,844g
25 CS · 0.8/m
Red side
DefeatBat#hie
Yone · Top
10 / 6 / 5
36.6% KP
34,494
24.2% share
17,716g
312 CS · 9.7/m
Flawless#Boun
Jarvan IV · Jungle
6 / 8 / 22
68.3% KP
21,157
14.9% share
14,285g
222 CS · 6.9/m
kickMidkid#MDKD
Akali · Mid
12 / 10 / 9
51.2% KP
37,509
26.3% share
14,291g
192 CS · 5.9/m
LS Cihan#TR1
Jinx · ADC
10 / 11 / 15
61% KP
37,488
26.3% share
16,432g
223 CS · 6.9/m
hk33#1234
Alistar · Support
3 / 12 / 24
65.9% KP
11,787
8.3% share
10,168g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
