Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 132 days ago
15 / 3 / 7
K / D / A
59.5%
Kill participation
1,320.9
Damage / min
18,042g
634.2 gold / min
19
11 placed · 1 cleared
241
8.5 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryErenbabba#babba
Darius · Top
1 / 8 / 6
18.9% KP
12,801
11.9% share
10,105g
222 CS · 7.8/m
Yoseph X#TR1
Ambessa · Jungle
7 / 4 / 13
54.1% KP
19,638
18.2% share
14,118g
230 CS · 8.1/m
sharp#TR2
Jhin · Mid
12 / 9 / 9
56.8% KP
25,049
23.3% share
14,168g
178 CS · 6.3/m
zorlukmodubasit#refaz
Tristana · ADC
15 / 3 / 7
59.5% KP
37,581
34.9% share
18,042g
241 CS · 8.5/m
Locay#6435
Thresh · Support
2 / 8 / 22
64.9% KP
12,614
11.7% share
9,060g
25 CS · 0.9/m
Red side
DefeatOsin STEEL SHADE#vamos
Camille · Top
7 / 5 / 7
43.8% KP
23,884
22% share
11,351g
173 CS · 6.1/m
Dobur Vecher#1310
Jarvan IV · Jungle
7 / 5 / 15
68.8% KP
19,851
18.3% share
13,930g
189 CS · 6.6/m
Arda Güler#onbeş
Yone · Mid
7 / 8 / 7
43.8% KP
21,666
19.9% share
11,578g
217 CS · 7.6/m
MPT 76#MSY
Jinx · ADC
8 / 8 / 7
46.9% KP
27,010
24.9% share
13,298g
218 CS · 7.7/m
Renegoush#TR1
Elise · Support
3 / 11 / 12
46.9% KP
16,206
14.9% share
9,496g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
