Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 132 days ago
28 / 7 / 6
K / D / A
81%
Kill participation
2,256.2
Damage / min
26,326g
908.3 gold / min
12
7 placed · 2 cleared
275
9.5 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryçarp kaçıran#054
Zac · Top
1 / 5 / 10
26.2% KP
11,963
9.3% share
9,016g
143 CS · 4.9/m
Kyrojin#KING1
Rengar · Jungle
7 / 9 / 14
50% KP
27,007
21% share
11,878g
173 CS · 6/m
Alpi7canpi#1963
Katarina · Mid
5 / 6 / 3
19% KP
17,430
13.6% share
11,315g
197 CS · 6.8/m
zorlukmodubasit#refaz
Tristana · ADC
28 / 7 / 6
81% KP
65,391
50.9% share
26,326g
275 CS · 9.5/m
Sjenjoy#TR1
Soraka · Support
1 / 10 / 27
66.7% KP
6,760
5.3% share
9,340g
16 CS · 0.6/m
Red side
DefeatKrankheit#TR1
Akali · Top
12 / 3 / 8
54.1% KP
44,858
30.5% share
14,789g
234 CS · 8.1/m
Jhifu#329
Kha'Zix · Jungle
10 / 8 / 8
48.6% KP
31,705
21.5% share
13,663g
196 CS · 6.8/m
rabbiyessir#242
Xin Zhao · Mid
8 / 5 / 6
37.8% KP
29,729
20.2% share
12,975g
218 CS · 7.5/m
LİSELİM#CKO
Kalista · ADC
3 / 16 / 11
37.8% KP
22,920
15.6% share
11,588g
200 CS · 6.9/m
KiNgOsTiK#TR1
Nautilus · Support
4 / 10 / 21
67.6% KP
17,947
12.2% share
10,009g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
