Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 130 days ago
0 / 9 / 12
K / D / A
66.7%
Kill participation
269.9
Damage / min
6,521g
262.6 gold / min
45
14 placed · 6 cleared
26
1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSabbath90#TR1
Cho'Gath · Top
4 / 12 / 2
33.3% KP
17,321
23% share
8,750g
161 CS · 6.5/m
TRACLON#TR1
Aatrox · Jungle
5 / 6 / 5
55.6% KP
15,416
20.5% share
10,258g
145 CS · 5.8/m
hateful disaster#0094
Zed · Mid
4 / 9 / 1
27.8% KP
16,974
22.6% share
9,099g
172 CS · 6.9/m
Dumbell Row#666
Twitch · ADC
5 / 9 / 5
55.6% KP
18,822
25% share
10,696g
162 CS · 6.5/m
zorlukmodubasit#refaz
Lulu · Support
0 / 9 / 12
66.7% KP
6,703
8.9% share
6,521g
26 CS · 1/m
Red side
Victorydeadmanshand#TFTF
Jayce · Top
11 / 3 / 7
40% KP
27,686
23.6% share
12,760g
184 CS · 7.4/m
AİLEİÇİŞİDDET74#1884
Shaco · Jungle
6 / 3 / 13
42.2% KP
14,436
12.3% share
11,810g
178 CS · 7.2/m
Éru Ilúvatar#3867
Vex · Mid
12 / 5 / 8
44.4% KP
30,877
26.3% share
12,792g
185 CS · 7.4/m
Scary Movie#Six
Vayne · ADC
15 / 6 / 13
62.2% KP
36,543
31.2% share
15,122g
177 CS · 7.1/m
Les#thc
Yuumi · Support
1 / 1 / 29
66.7% KP
7,660
6.5% share
8,981g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
